I found a OOP question from CSND.
That is how to design a OO with Poker.
Source Code
#include <iostream>
#include <vector>
using namespace std;
enum Suit
{
Spade = 0,
Heart,
Diamond,
Club
};
class Poker
{
private:
Suit m_suit;
int m_number;
public:
Poker(Suit suit,int number)
{
m_suit = suit;
m_number = number;
}
string GetSuit()
{
string suit = "Spade";
if(m_suit == Heart)
suit = "Heart";
if(m_suit == Diamond)
suit = "Diamond";
if(m_suit == Club)
suit = "Club";
return suit;
}
friend ostream& operator <<(ostream& os, Poker* pk)
{
string suit = pk->GetSuit();
os << "[" << suit.c_str() << ":" << pk->m_number << "]";
return os;
}
};
class Cards
{
private:
vector<Poker*> m_cards;
public:
Cards()
{
for(int i = 0 ; i < 52 ; i++)
{
m_cards.push_back(new Poker((Suit)(i / 13), (i % 13)+1));
}
}
void Output()
{
vector<Poker*>::iterator iter = m_cards.begin();
for(; iter != m_cards.end() ; iter++)
{
cout<<(Poker*)(*iter)<<endl;
}
}
};
int _tmain(int argc, _TCHAR* argv[])
{
Cards *cards = new Cards();
cards->Output();
int a = 0;
a = cin.get();
return 0;
}
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